Ar-Gul Clare, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His hair is long and white with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Eccentric and domineering, Ar-Gul will drive conversation. As long as the job gets done he does not care how it got done.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and retire the richest man in the south
Ideals: Entrepeneur, Extrovert, Professionalism. Flaws: Ugly, Insomniac. Occupation: Guard
Voice: French accent
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 11 (+0) | 4 (-3) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 130 pp. 1 Masterwork Common Ranged Weapon.
Mara Petrie, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman wears yellow trousers with violet and white striped suspenders. She wears various colorful collared shirts. Her clothes are grease stained in places. Her brown hair is well kept. Her eyes are amber and catlike.
Personality: Cocky and sure of herself, she believes she is the best Tanner born in the past three hundred years. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She struck the Tanner job and began her own company from there.
Motivation: She is currently in port desperately looking for someone to get her out; and she is terrified, and will act out of fear
Flaws: Fearful. Bonds: Poor, Immigrant, Job, Slave. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 7 (-2) | 5 (-3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp.
Sethrekar Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. He has moderate length silver crest. His otherwise smooth face is marked with small tiny scars.
Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the west to a Banker, Sethrekar learned a great deal about his mother's area of expertise. A gifted student he started as a Barber, but he got bored and became a Banker. He now mingles about in high society.
Motivation: He has a crush on the local Barber.
Ideals: Joker, Fighting. Bonds: Rich, Has a crush, Job. Occupation: Banker
Voice: Indian accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 150 gp. Moss agate (4 gp). 1 Banded mail.
Drogo Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, constantly wearing a violet suit, grey shirt, and red tie. His moppish red hair is in a traditional bowl cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Drogo will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark
Ideals: Extrovert. Flaws: Addict. Bonds: Adventurer, Religious, Mentor. Occupation: Ruler
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 22 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 7 (-2) | 9 (-1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
Possessions: 60 gp.
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