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NPC Generator

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Advanced [show]


Kody Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears a fancy yellow suit. His right hand appears badly burned and disfigured. With a patchy chestnut beard and wild chestnut hair. He has a dull look in his amber eyes.

Personality: Cocky and sure of himself, he believes he is the best Shepherd born in the past three hundred years. He receives visions of the future at random moments

History: He was raised by priests from a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Gifted. Bonds: Attractive, Job, Religious, Mentor. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Kody Qualanthri, Male Half-Elf Bard 1
Medium (5'11") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)8 (-1) 8 (-1)13 (+1)
Skills Arcana +1, Stealth +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Orsik Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. His hair is silver and curly. His eyes are violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he has decided he is irredeemable

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Orsik Lutgehr, Male Dwarf Warlock 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 7 (-2)12 (+1) 9 (-1)3 (-4)
Skills Stealth +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 70 pp.


Social Check DCs


Lone Running, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it, he is not a threatening figure. His brown fur is unkempt and raggedy. His amber eyes peer out from beneath his broad pastel hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Lone and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and retire the richest man in the east

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Lone Running, Male Tabaxi Warlock 1
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 130 gp.


Social Check DCs


Oriel Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She wears a feathered hat to cover her moderate length chestnut hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She enjoys reading and quiet.

History: Born to a pair of adventurers, Oriel grew up listening to her father's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barrister work with an outfit from a few towns over. Barrister work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 15 years.

Motivation: Wants her loneliness to end; and she's looking for her big break

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Oriel Goltorah, Female Half-Elf Warlock 2
Medium (4'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 6 (-2)10 (+0) 8 (-1)12 (+1)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs

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