Qualen Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This man wears bulky blue painted plate armor. He is muscular with a powerful set of arms. He sports a long brown beard, and similarly colored long hair. His hazel eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Fletcher in town.
History: Qualen was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.
Motivation: He seems to be bored by most things; and expand his business
Flaws: Shy, Addict, Mundane. Bonds: Job, Attractive. Occupation: Fletcher
Voice: Old thin voice
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp.
Gardain Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He believes the world needs to unite to get rid of illithids once and for all.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. When Gardain reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Disciplined. Bonds: Attractive, Enemies, Rich, Military. Occupation: Gardener
Voice: Excited and jittery
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 5 (-3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Sun Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He very much looks the part of a Actor. He is portly but not overly obese. He has done his best to style his white fur to look like a famous performer. His eyes are amber and catlike.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with finding treasure.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He became a Actor soon after.
Motivation: He desires power and/or immortality.
Ideals: Joker, Artistic. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Actor
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Joser Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red cloak and cross-gartered pastel stockings. His hair is white and curly. His eyes are violet and catlike.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of a Blacksmith, who enjoyed hunting, Joser was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Opinionated. Flaws: Shy, Insomniac. Bonds: Nature, Rich. Occupation: Stylist
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 5 (-3) | 6 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 180 gp.
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