Naamah Larceny, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black tunic with green highlights, and long brown pants that bunch up around her shoes. She carries with her a set of maces, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her hair is blue and very short. Her eyes are white and she is always smoking a pipe.
Personality: She is a Healer first and foremost. She believes firmly that knowledge should be universal. A true patriot, Naamah would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Gifted from a young age, Naamah studied abroad. She was taken from her home at a very young age. She struck the Healer job and began her own company from there.
Motivation: She seems to be bored by most things; and she wants nothing more than to rejoin the army
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Job, Military, Slave. Occupation: Healer
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 10 (+0) | 5 (-3) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 700 sp.
Bella Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She tends to wear a large white jacket. Her hair is golden, silky, and of moderate length. Her blue eyes dart from person to person.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. She is able to fit into much smaller and tighter spaces than normal.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and dragonborn compassion
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Attractive, Military, Nature. Occupation: Assassin
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp. Coral (110 gp).
Henry Milton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His long silver hair is drawn into a two foot long braid. His eyes are likewise amber.
Personality: Calm and collected, he is a well trained Sailor. He is used to getting what he wants. In part because he is a meticulous planner.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His martial abilities were realized during a raid on his village. He struck the Sailor job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Professionalism, Gifted. Bonds: Poor, Job, Military. Occupation: Sailor
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 11 (+0) | 7 (-2) | 10 (+0) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 1100 sp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (100 gp).
Arha Harrington, Female Half-Orc [Permalink]
Personal [hide]
Description: A 6'4" southern woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is singed and shortened. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is obsessed with a lost civilization.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Sculptor and found it very stressful. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and to be a glassblower again
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Sculptor
Voice: American accent
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 7 (-2) | 6 (-2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 400 sp. Hematite (12 gp).
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