Elama Horineth, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her silver hair is well kept. Her fair skin shows little sign of her aristocratic breeding.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Elama was born with her father's beautiful face. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She used her abilities to travel the world and help people.
Motivation: She wants to get laid; and she has a crush on the local dyer
Ideals: Entrepeneur, Athletic, Philantrophist. Bonds: Attractive, Has a crush. Occupation: Painter
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 sp.
Sorath Charity, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears clothing that is held on in multiple layers but all of it is in poor condition. She has moderate length silver hair. Her white eyes dart from person to person to random spaces in the air.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise she seems alert and responsive.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Guard
Voice: Irish accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 6 (-2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Arara Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and a wedding ring on her left hand. Sporting a golden mohawk this woman's hair draws a lot of attention. She is very pretty but has cold, dead eyes.
Personality: A skeptical and narcissistic woman, Arara's first love is herself. Her second love is also herself. As long as the job gets done she does not care how it got done.
History: Born to a pair of adventurers, Arara grew up listening to her mother's many stories. Arara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Arara never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She feels the way she acts is they only way to get by in the world; and she has passion for adventuring and risk
Ideals: Impeccable, Professionalism. Bonds: In love, Attractive, Adventurer. Occupation: Barkeep
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
Possessions: 600 sp.
Luthra Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Beneath her clothing is a huge mess of scar tissue. Her golden hair is kept up in a ponytail inside a feathered hat. Her eyes are a pleasant gray.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born into a rich family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She'd like to take her coworkers down a peg; and to prove her worth to the world
Ideals: Logical. Flaws: Shy, Impulsive. Bonds: Slave, Rich, Job. Occupation: Shoemaker
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 7 (-2) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!