Ilde Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Ilde hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born into a rich family. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now mingles about in high society.
Motivation: Retire the richest woman in the east.
Ideals: Artistic, Philantrophist, Entrepeneur. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Barrister
Voice: Hollow voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp.
Cask On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a well pressed and immaculate suit (or dress). Her yellow fur is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Cask grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Athletic, Impeccable. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Crown-heir
Voice: Sounds elderly
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 6 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 360 gp.
Habor Generous, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has moderate length black hair. His eyes, though not visible through his cowl, are white.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.
History: From birth he was tutored by a cruel and relentless mentor. Like his father and his sister before him, after school he went straight into learning to become a Guard. He ran away from his former home and has been making his living as a Guard for the past few years.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Flaws: Shy. Bonds: Religious, Mentor, Job, Criminal record. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 400 sp.
Quick Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His orange fur is matted, messy, and big. His yellow unseeing eyes seem to look past you.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great joy in being the best Dyer in town.
History: Quick was raised in a hard working conservative environment. He worked as a nervous Dyer and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20 gp.
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