Fargrim Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male tends to wear a brown poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. His long black hair reaches down to his waist. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the south to a Doctor, Fargrim learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fargrim took refuge in the old dungeon and found the beat up greatsword and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Logical. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Mardred Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is tall, broad shouldered and powerfully built. Her white hair is lengthy and is close to two feet long. Her blue eyes are passionate and lively.
Personality: Mardred is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mardred is combative with any and all who dare try her patience in the slightest.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her father had invested heavily in several trade routes and wanted her to inherit them. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is greedy.
Ideals: Extrovert, Justice, Artistic. Bonds: Rich, Slave. Occupation: Bricklayer
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 7
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 11 (+0) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
Possessions: 40 gp. 1 Everburning torch.
Trail Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in pastel turtlenecks beneath a black coat with brown slacks, and is pretty ugly. He keeps his long lavender fur kept up in a rat tail. His face is scarred and worn.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Dyer mother left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: Retire the richest man in the west; and expand his business
Ideals: Entrepeneur. Flaws: Ugly, Disease, Addict. Bonds: Job. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 4 (-3) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
Vezera Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She has wavy scarlet crest. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a very good compulsive liar and kleptomaniac.
History: She served in the navy to pay for her family's outstanding loans. Her first spouse was a Crown-heir, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Being a Apothecary kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like her out of the picture.
Flaws: Greedy. Bonds: Attractive, Criminal record, Military, Family. Occupation: Apothecary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 4 (-3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
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