Joser Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has shaved his head bald. His amber eyes lackadaisically let the world flow into them.
Personality: He speaks before he thinks and is too direct. He misses his home and complains about the freezing weather, even in summer.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He left for the east, certain he would find work there.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to prove his worth to the world
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Immigrant, Enemies. Occupation: Mortician
Voice: Stutters
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Vaina Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: A 5'2" northern woman, she tends to wear a large blue jacket. Sporting a golden mohawk this woman's hair draws a lot of attention. Her face is covered beneath a completely black helmet.
Personality: Vaina is depressed about a lot of things. She tends to be a nihilist. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: The child of northern immigrants she idolized her father. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miner. She has worked as a Miner like her father before her.
Motivation: Money/treasure; and she feels kind of lost in life
Flaws: Depressed, Impulsive. Bonds: Immigrant, Job, Rich. Occupation: Miner
Voice: Slurs words
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: Tourmaline (110 gp).
Jheri Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She has dyed her greying white crest a little too much giving a sharp white color. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Jheri was born in the west. At a young age she loved to build and create. Her parents enrolled her in a Expert school at a young age so that she could practice her necromantic talents. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To end her boredom; and she is content
Ideals: Persistence, Gifted. Flaws: Ugly, Mundane. Bonds: Slave. Occupation: Crown-heir
Voice: Italian accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 4 (-3) | 6 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 30 gp.
Travok Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'3". He wears a robe, a symbol of luck around his neck, and a flail on his belt. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Barrister
Voice: Thin and wheezing
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 80 gp. 1 Masterwork Uncommon Weapon.
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