Jezebeth Agility, Female Tiefling [Permalink]
Personal [hide]
Description: She wears bulky black painted plate armor, and carries hand crossbows. She has styled her silver hair well, parting it to the left. Her face is scarred and worn.
Personality: She is irascible and easily irritated. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born several months after her father was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Jezebeth and her spouse have recently divorced.
Motivation: Wishes to resurrect an old love; and she's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: In love, Military. Occupation: Bookbinder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 6 (-2) | 17 (+3) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Gnoll, Undercommon, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp.
Havilar Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her crest is cut close to her head. Her fierce gold eyes like to dwell on things.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She served in the navy to pay for her family's outstanding loans. Havilar was born on a far western plains where she grew up under the tutelage of her father, an expert Glassblower. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural gnomish artifacts is her passion
Bonds: Adventurer, Family, Military, Immigrant. Occupation: Glassblower
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 sp.
Duvamil Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She has a large blue mantle and cape that has been intricately interwoven into her black robe. She has shaved her head bald. She is baby faced.
Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. She is able to fit into much smaller and tighter spaces than normal.
History: Born in a small village she learned the ways of the warrior from her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Duvamil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Duvamil. She ran away from her former home and has been making her living as a Jeweler for the past few years.
Motivation: She'd like to take her coworkers down a peg; and she has comitted a past crime that haunts her to this day
Ideals: Athletic, Gifted, Fighting. Bonds: Job, Criminal record. Occupation: Jeweler
Voice: Uses sign language
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2000 sp.
Seven Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 6'2" and wears bulky pastel painted plate armor. Her right hand appears badly burned and disfigured. Her yellow fur is drawn into a tight pony tail with a card scrunchie. Her eyes are hazel and beady.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Seven has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To clean up the streets; and to protect her home
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Guardian. Occupation: Sellsword
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 7 (-2) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp.
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