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Advanced [show]


Tricking Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his lance. His black fur is singed and shortened. His amber eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Poor. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Tricking Of Storm, Male Tabaxi Rogue 1
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 5 (-3)16 (+3)
Skills History +2
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Beast Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, black shirt, and blue tie. He carries a battered bastard sword and tarnished shortspear as well. His lavender fur is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He invites people to come help in his community garden.

History: Beast was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He wants to get laid; and he has a crush on the local tanner

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Has a crush, Poor. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Beast Of Spirit, Male Tabaxi Ranger 2
Medium (6'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 6 (-2)7 (-2)
Skills History +3, Persuasion +0
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oppah Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'0". She dresses in tan turtlenecks beneath a black coat with grey slacks, and her gloved hand is found clutching a falchion. Her blonde hair is lengthy and is close to two feet long. Her gray eyes are slightly larger than normal.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a great chef.

History: Gifted from a young age, Oppah studied abroad. When Oppah reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was always very intelligent and has formed a secret society of specialists.

Motivation: She's attracted to the PC; and wants her loneliness to end

Ideals: Gifted. Flaws: Mundane, Secretive. Bonds: Military, Has a crush. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Oppah Gummen, Female Gnome Aristocrat 1
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Lapis lazuli (14 gp).


Social Check DCs


Katherine Enfield, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She is bristling with hidden weapons, mostly ceremonial daggers and bows. She wears a Stetson hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is a font of random trivia from the lore and stories she has discovered

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Katherine grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Katherine. Being a Locksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Justice, Logical. Bonds: Criminal record, Poor. Occupation: Locksmith

Voice: Slurs words

Attributes [hide]

Katherine Enfield, Female Human Wizard 2
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 4 (-3)15 (+2) 12 (+1)13 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 100 gp. Red-brown spinel (90 gp). Tourmaline (90 gp). Obsidian (11 gp). 1 Disguise kit.


Social Check DCs

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