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NPC Generator

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Advanced [show]


Rimmon Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, brown shirt, and tan tie. His broad hat is riddled with cuts and holes. His silver eyes have a joyful gleam in them most of the time.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Racist, Mundane. Bonds: Family, Job. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Rimmon Fealty, Male Tiefling Commoner 2
Medium (5'10") Tiefling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +1, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4

Possessions: 160 gp.


Social Check DCs


Silvo Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky red painted plate armor. He has a small bristly mustache and wavy red hair. His eyes are violet and he is always smoking a pipe.

Personality: Silvo is depressed about a lot of things. He tends to be a nihilist. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He found a children's book about a Halfling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He desires power and/or immortality; and to prove his worth to the world

Ideals: Justice. Flaws: Depressed, Impulsive. Bonds: Religious, Adventurer. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Silvo Goodbarrel, Male Halfling Expert 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 10 (+0)15 (+2) 12 (+1)18 (+4)
Skills Performance +6, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 60 gp.


Social Check DCs


Sannl Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her longbow. She has black hair. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is skeptical of what others tell her and is slow to trust.

History: Sannl was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She'd like to take her coworkers down a peg; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Flaws: Shy. Bonds: Attractive, Enemies, Job. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Sannl Rubyeye, Female Dwarf Cleric 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)14 (+2) 7 (-2)5 (-3)
Skills Athletics +2, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1200 sp. 1 Smokesticks.


Social Check DCs


Jheri Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'3" and wears a black tunic with green highlights, and long yellow pants that bunch up around her shoes. Her right hand appears badly burned and disfigured. She wears a top hat to cover her moderate length red crest. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a minor phobia of water and hates getting wet.

History: Born in the south to a Glassblower, Jheri learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Persistence. Flaws: Fearful. Bonds: Job, Adventurer, Family. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Jheri Zzzxaaxthroth, Female Dragonborn Paladin 2
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 7
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 8 (-1)12 (+1) 14 (+2)9 (-1)
Skills Insight +4, Sleight of Hand -1
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 180 gp. 1 Good lock.


Social Check DCs

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