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NPC Generator

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Advanced [show]


Tricking In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown vest and prefers green and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries a battered sickle and tarnished mace as well. She wears a small hat to hide her balding. Her amber eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Tricking embodies much of what other species detest in the Tabaxis. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Secretive, Disease. Occupation: Seamstress

Voice: Scottish accent

Attributes [hide]

Tricking In the Storm, Female Tabaxi Expert 2
Medium (4'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 2 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 5 (-3)13 (+1) 16 (+3)7 (-2)
Skills Deception +0, Insight +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 160 pp.


Social Check DCs


Mardnab Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a blue armored body suit, with a simple black line shooting up and back down. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are blue and beady.

Personality: She acts crazy and hedonistic. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Ugly, Hedonist. Bonds: Criminal record, Mentor. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Mardnab Cobblelob, Female Gnome Barbarian 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).


Social Check DCs


Kerkad Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. He wears a Stetson hat to hide his balding. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Many brigands want him driven away.

Ideals: Joker, Gifted. Bonds: Attractive, Enemies, Immigrant. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Kerkad Ebynichtomonis, Male Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)7 (-2) 5 (-3)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 180 gp. Obsidian (14 gp). Rhodochrosite (14 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Bagga Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a Stetson hat to cover his moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born at the edge of vast island. Through the years after Bagga was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Bagga's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Insomniac, Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Bagga Winthrop, Male Half-Orc Ranger 1
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)9 (-1) 12 (+1)9 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs

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