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NPC Generator

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Advanced [show]


Trail Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'7" and is generally shirtless and showing off his tattooed chest. His right leg appears badly burned and disfigured. His small hat is riddled with cuts and holes. His eyes are blue and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them

History: When he was but 6 years old his parents immigrated from the north. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant, Adventurer. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Trail Blossom, Male Tabaxi Warrior 1
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)8 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). 1 Banded mail.


Social Check DCs


Anakis Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'3" and wears suspenders and green workpants. Her shirt is grey, and she wears a heavy green leather apron most of the time. Her right leg appears badly burned and disfigured. Her purple hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: Eccentric and domineering, Anakis will drive conversation. Animals are drawn to her, and she is able to talk to them.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac; and her relatives are trying to arrange a marriage

Ideals: Extrovert, Gifted. Bonds: Criminal record, Family. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Anakis Mercy, Female Tiefling Sorcerer 1
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 16 (+3)13 (+1) 8 (-1)19 (+4)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp.


Social Check DCs


Ekk Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her long chestnut hair reaches down to her waist. She has several tiny amber earrings on each ear.

Personality: Overbrimming with self-confidence, Ekk isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a pair of adventurers, Ekk grew up listening to her father's many stories. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants to meet her childhood hero; and retire the richest woman in the north

Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Ekk Windsor, Female Half-Orc Adept 2
Medium (5'10") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)7 (-2) 9 (-1)11 (+0)
Skills Nature +0, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp. 1 Breastplate.


Social Check DCs


Eberk Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. With a patchy golden beard and wild golden hair. He has a tattooed face.

Personality: He will rave to anyone who will listen. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a wizard, Eberk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Poor, Mentor. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Eberk Graybeard, Male Dwarf Druid 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)14 (+2) 10 (+0)7 (-2)
Skills Deception +0, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Deep green spinel (110 gp).


Social Check DCs

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