Merla Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft white waves gently in the breeze. She has a slight overbite and is overall scrawny. Her hair is brown and curly. She wears an eyepatch.
Personality: She can speak with the recently deceased. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Gifted from a young age, Merla studied abroad. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has money and likes to spend it
Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 cp. Alexandrite (200 gp).
Oppleby Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. He is tall, broad shouldered and powerfully built. His moppish brown hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, In love. Occupation: Banker
Voice: Whispers
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. Sardonyx (20 gp).
Naamah Vice, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a worn and beaten armor. She is muscular with a powerful set of arms. She sports a flattop hair cut. Her red eyes peer out from beneath her small black hat.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Naamah was born in the south. At a young age she loved to build and create. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Naamah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Naamah. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She feels threatened by others; and she desires power and/or immortality
Ideals: Persistence. Flaws: Fearful. Bonds: Criminal record, Has a crush, Adventurer. Occupation: Brewer
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 6 (-2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Diggory Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many green ritualistic tattoos. He wears a yellow vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is blonde. He has a tattooed face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school to support his sick mother, and resented it. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Joker, Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Apothecary
Voice: Whispers
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 7 (-2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
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