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NPC Generator

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Advanced [show]


Ovina Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She keeps her long silver hair kept up in a rat tail. She wears a mask on her face.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born several months after her father was called into army service. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Flaws: Secretive. Bonds: Attractive, Military, Adventurer. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Ovina Dankil, Female Dwarf Fighter 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)8 (-1) 9 (-1)10 (+0)
Skills Arcana +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Nadarr Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a well pressed and immaculate suit (or dress). His crest is greying and his face has many wrinkles. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich eastern family. Nadarr was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nadarr decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.

Motivation: Many dire rats want him driven away; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Criminal record, Enemies. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Nadarr Mohradyllion, Male Dragonborn Rogue 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)13 (+1) 8 (-1)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 sp. Eye agate (14 gp).


Social Check DCs


Armara Glory, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'0" has a big stupid grin on her face most of the time. She wears a green cloak and cross-gartered brown stockings. She wears a broad hat to hide her balding. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She is witty, but her monotone delivery comes off as unnerving She enjoys reading and quiet.

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Armara Glory, Female Tiefling Barbarian 2
Medium (6'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1600 sp.


Social Check DCs


Beiro Othronus, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'8". He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has a small bristly mustache and wavy chestnut hair. His eyes are brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.

History: Beiro hails from a village terrorized by orcs. He found a children's book about a Elf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and several ex partners dislike his way of doing things and want revenge

Flaws: Emotional. Bonds: Adventurer, Enemies, Job. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Beiro Othronus, Male Elf Warrior 2
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)11 (+0) 12 (+1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 250 gp. 4 Tanglefoot bags.


Social Check DCs

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