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NPC Generator

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Lvl.
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Advanced [show]


Buvvie Folkor, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is generally shirtless and showing off her tattooed chest. With wild black hair. Her brown eyes dart from person to person to random spaces in the air.

Personality: Buvvie is depressed about a lot of things. She tends to be a nihilist. She takes great joy in being the best Miner in town.

History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Fortune-teller, but she got bored and became a Miner. She now mingles about in high society.

Motivation: To share knowledge with the world; and she feels kind of lost in life

Ideals: Logical. Flaws: Ugly, Depressed, Disease. Bonds: Job, Rich. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Buvvie Folkor, Female Gnome Barbarian 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 7 (-2)12 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. Red-brown spinel (120 gp). 1 Disguise kit.


Social Check DCs


Joan Palomarez, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears professional attire. Her red hair is drawn into a tight pony tail with a clover scrunchie. Her eyes, though not visible through her cowl, are green.

Personality: She dislikes all the random violence that takes place in the south. Around other people she will do her best to conceal her emotions and appear jolly.

History: Joan was born with her father's beautiful face. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Athletic, Pacifist. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Butcher

Voice: American accent

Attributes [hide]

Joan Palomarez, Female Human Expert 2
Medium (5'0") Human, Chaotic Good (CR 2)
Armor Class 7
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 10 (+0)7 (-2) 6 (-2)12 (+1)
Skills Arcana +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2

Possessions: 900 sp. 1 Bullseye lantern.


Social Check DCs


Emerald On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a moderate pudge and is not very fit. She wears a colorful flower in her beige fur. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is calm most of the time but flees social interaction. A true patriot, Emerald would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While studying, she fell in love. They married and had a daughter. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Emerald never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Flaws: Shy. Bonds: Attractive, Military, Immigrant, In love. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Emerald On the Mountaintop, Female Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)17 (+3) 12 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 50 gp.


Social Check DCs


Dustin Tindall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. With a patchy black beard and wild black hair. His eyes are likewise green. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dustin took refuge in the old dungeon and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Religious, Nature. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Dustin Tindall, Male Human Druid 2
Medium (6'3") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 300 sp.


Social Check DCs

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