Valida Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and sports empty pouches on her belt. Her silver hair is still thick. Her brown eyes are passionate and lively.
Personality: She speaks before she thinks and is too direct. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She went to a religious school and was inspired by the priests there in charitable deeds. She inherited the family business which she has now maintained for 3 years.
Motivation: Wants to open a new tavern; and she feels kind of lost in life
Ideals: Artistic. Flaws: Impulsive, Depressed. Bonds: Religious, Job. Occupation: Assassin
Voice: Scottish accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. 1 Banded mail.
Silaqui Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is well dressed, but even with her fine clothing she looks run-down. Her black hair is cut short with large spiked bangs in the front. Her ears are large.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Silaqui is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: From birth she was tutored by a cruel and relentless mentor. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Find a way to reverse the transformation of her sister; and marry her sister to traveling adventurers
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Mentor. Occupation: Cook
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 4 (-3) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
Possessions: 20 gp.
Naal Rothenel, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has a very tight haircut. His green eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He feeds upon the attention of others.
History: The child of northern immigrants he idolized his father. A gifted student he started as a Mayor, but he got bored and became a Bounty Hunter. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and wants to work out more often
Ideals: Joker, Athletic. Bonds: Attractive, Immigrant, Job. Occupation: Bounty Hunter
Voice: French accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 5 (-3) | 6 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 10 pp.
Quick Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. He has done his best to style his cinnamon fur to look like a famous performer. He wears a mask on his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Sold as a small child to a wizard, Quick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Quick was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Quick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Revenge; and someone believes him a fraud
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies, Mentor, Military. Occupation: Sage
Voice: French accent
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Bloodstone (80 gp). 2 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!