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NPC Generator

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Advanced [show]


Gormogord Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear white clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy and tries to find solutions quickly.

History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: To settle down with his crush; and a rival would like him out of the picture

Flaws: Ugly, Lazy, Mundane. Bonds: Job, Criminal record, Has a crush. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Gormogord Copperkettle, Male Halfling Cleric 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)18 (+4) 7 (-2)12 (+1)
Skills Deception +3, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Gnoll, Goblin, Draconic, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 pp.


Social Check DCs


Aramil Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. His tied-back hair is golden. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his father.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and to share knowledge with the world

Ideals: Passionate, Entrepeneur, Gifted, Impeccable. Flaws: Ugly. Bonds: Nature. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aramil Ilphelkiir, Male Elf Commoner 1
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)5 (-3) 10 (+0)11 (+0)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Flame Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His small hat is riddled with cuts and holes. He has amber eyes and a brown hat with a white feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: He wants to get laid; and balancing his hectic life and new banker responsibilities is difficult

Flaws: Ugly. Bonds: Job, Rich, Slave, Has a crush. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Flame Moon, Male Tabaxi Monk 1
Medium (6'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)15 (+2) 13 (+1)7 (-2)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 2000 cp. Peridot (80 gp).


Social Check DCs


Jheri Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red crest. She wears a black vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her black boots flare out at the collars. She has a hunchback. Her red crest is long and unkept. She has a dull look in her gold eyes.

Personality: She is irascible and easily irritated. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of a Herbalist, who enjoyed hunting, Jheri was taken on many hunting expeditions. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, PTSD. Bonds: Nature. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Jheri Bhenkumbyrznaax, Female Dragonborn Aristocrat 2
Medium (6'1") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 8 (-1)10 (+0)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp. 1 Tanglefoot bags.


Social Check DCs

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