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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Traki Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a tan armored body suit, with a simple white line shooting up and back down. He has a hunchback. He keeps his white hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also hits on women, regardless of circumstances.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love; and he's attracted to the pc

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Has a crush. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Traki Sylvaranth, Male Elf Barbarian 2
Medium (5'2") Elf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)9 (-1) 5 (-3)6 (-2)
Skills Arcana +1, Sleight of Hand +0
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Vani Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a red poncho over her likewise colored trousers and shirt. She wears a wide-brimmed hat to cover her moderate length brown hair. Her ears are large.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She can't help but pocket interesting objects she comes across

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 16th year, her parents were killed by a orcs raid, leaving Vani alone in the world. After a stint in an orphanage, she was adopted. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record, Enemies. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Vani Jamjar, Female Halfling Warlock 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 30 pp.


Social Check DCs


Orsik Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. His white hair is smooth and relatively long. His blue eyes peer out from beneath his wide-brimmed grey hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: He was born in the north. He was an apprentice working in his father's forge. He tends to his Actor job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Immigrant, Job. Occupation: Actor

Voice: Speaks with a cold

Attributes [hide]

Orsik Balderk, Male Dwarf Ranger 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 cp.


Social Check DCs


Glim Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He has always had a great fascination with Tabaxi culture. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.

Motivation: Wants to raise his children well.

Flaws: Racist. Bonds: Rich, Family. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Glim Scheppen, Male Gnome Warrior 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 8
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 11 (+0)13 (+1) 8 (-1)10 (+0)
Skills Insight +1, Stealth -1
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2

Possessions: 150 gp. 1 Disguise kit.


Social Check DCs

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