Qemuel Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. His brown hair is smooth and relatively long. His red eyes lackadaisically let the world flow into them.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: When he was but 6 years old his parents immigrated from the west. Qemuel was born on a far western forest where he grew up under the tutelage of his mother, an expert Shepherd. He moves from town to town, unable to find a place to settle.
Motivation: He's in love; and wants his loneliness to end
Flaws: Mundane. Bonds: Attractive, Poor, Has a crush, Immigrant. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 800 sp. Freshwater pearl (11 gp). Red-brown spinel (100 gp). Jade (100 gp). 1 Masterwork Common Ranged Weapon.
Sekhmet Creed, Female Tiefling [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She carries with her a set of greatswords on her belt, each one with a opal on the hilt. Her hair is cut close to her head. Her white eyes are passionate and lively.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Spy hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sekhmet fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She seems to be bored by most things.
Ideals: Fighting. Flaws: Mundane. Bonds: Religious, Poor. Occupation: Spy
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 80 gp.
Urshar Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a grey tunic with brown highlights, and long violet pants that bunch up around her shoes. Her brown hair is matted, messy, and big. She wears crescent spectacles with a black brim.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born on a small isolated farm. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has passion for adventuring and risk
Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Nature, Adventurer, Debt. Occupation: Dilettante
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 190 gp.
Lone Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is wearing a long, brown, dusty cloak. He is muscular with a powerful set of arms. He wears his beige fur up. He is baby faced.
Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: When he was but 4 years old his parents immigrated from the east. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He ran away from his former home and has been making his living as a Shepherd for the past few years.
Motivation: To reunite with his old friends.
Bonds: Adventurer, Immigrant, Job. Occupation: Shepherd
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 110 gp. Obsidian (7 gp). 4 Acid flasks.
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