Cressel Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of greataxes on his belt, each one with a sapphire on the hilt. His hair is short and blue. His red eyes have a joyful gleam in them most of the time.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He plays an instrument quite well.
History: He comes from a rich southern family. He moved from fad to fad and when he turned 15 he discovered music. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cressel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Fighting, Artistic. Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich. Occupation: Miller
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 pp.
Fivin Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is afraid of women and trembles around them
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Marry his brother to traveling adventurers; and he's repulsed by the pc
Flaws: Shy. Bonds: Poor, Attractive, Nature. Occupation: Dyer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 6 (-2) | 5 (-3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 290 gp.
Joser Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: 3'0" and lanky with angular features, he is an attractive figure. He wears a red shirt with thin black vertical stripes and blue pants. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Fisher job and began his own company from there.
Motivation: Further expansion of business; and expand his business
Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Mentor. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 1000 cp. A roughly beaten golden orb (90 gp).
Elizabeth Palomarez, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a brown tunic with black highlights, and long grey pants that bunch up around her shoes. Her hair, while still mostly silver, has prominent grey streaks. Her brown unseeing eyes seem to look past you.
Personality: She is business-like. She takes instructions and follows them to the letter. Around other people she will do her best to conceal her emotions and appear jolly.
History: From birth she was tutored by a cruel and relentless mentor. Through the years after Elizabeth was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Elizabeth's father didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and to end her boredom
Ideals: Professionalism. Flaws: Ugly, Disease, Shy, Antagonistic. Bonds: Mentor. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 6 (-2) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. Zircon (70 gp).
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