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NPC Generator

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Advanced [show]


Murook Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses like a well dressed Servant does. Her chestnut hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: Murook hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Murook took refuge in the old dungeon and found the beat up lance and armor she uses now. She inherited the family business which she has now maintained for 13 years.

Motivation: Balancing her hectic life and new Servant responsibilities is difficult; and sabotage a competitor

Ideals: Artistic. Flaws: Secretive. Bonds: Job, Rich, Nature. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Murook Marley, Female Half-Orc Bard 2
Medium (4'11") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 14 (+2)7 (-2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 4000 cp.


Social Check DCs


Mogg Holton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black shirt with thin red vertical stripes and grey pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a white handlebar mustache and slicked back white hair. His eyes are a pleasant amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Disciplined. Bonds: Attractive, Adventurer, Military. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Mogg Holton, Male Half-Orc Warlock 1
Medium (6'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 6 (-2)15 (+2) 15 (+2)8 (-1)
Skills Athletics +1, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Veit Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fancy grey suit. His hair is long and black with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Gifted, Fighting, Entrepeneur. Bonds: Attractive, Rich, Adventurer. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Veit Trollbleeder, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)11 (+0) 11 (+0)7 (-2)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Left-Handed Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fine chain shirt which he covers with brown colored cloaks and clothing. His fur, while still mostly orange, has prominent grey streaks. His thin eyebrows rest above his beady amber eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Persistence, Pacifist. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Left-Handed Timber, Male Tabaxi Monk 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)14 (+2) 6 (-2)12 (+1)
Skills Arcana +4, Athletics +6
Senses Passive Perception 8
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +6

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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