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NPC Generator

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Advanced [show]


Merla Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is dressed in an above average manner. She has done her best to style her auburn hair to look like a famous performer. She has amber eyes.

Personality: Always inclined to offer people food she seems plenty friendly. As long as the job gets done she does not care how it got done.

History: Merla was raised in a hard working conservative environment. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She then took over the family business and is one of the better Adventurer for hire.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Professionalism. Bonds: Attractive, Job, Rich. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Merla Warmwater, Female Halfling Fighter 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)13 (+1) 6 (-2)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 8
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 70 pp.


Social Check DCs


Sybil Upton, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'8". She wears a grey shirt with thin brown vertical stripes and violet pants. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was born on a small isolated farm. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Gnomish compassion; and she loathes her own lifestyle

Ideals: Gifted. Flaws: Ugly, Depressed, Racist. Bonds: Nature. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Sybil Upton, Female Human Cleric 2
Medium (5'8") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)14 (+2) 8 (-1)9 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Theirastra Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'9" eastern woman, she wears a simple yellow robe with brown stripes complete with hood. Her white hair is slicked back into a classic pompadour. Her face is scarred and worn.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born blind and as such lacked many opportunities for work. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.

Motivation: Wants her loneliness to end; and to end her boredom

Ideals: Athletic, Artistic. Flaws: Ugly, Secretive, Disease. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Theirastra Eathalena, Female Half-Elf Druid 2
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 4 (-3)6 (-2) 5 (-3)10 (+0)
Skills Animal Handling -1, Deception +2
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 260 gp. Cloth of gold vestments (140 gp). Brass mug with jade inlays (200 gp). Solid gold idol (500 gp).


Social Check DCs


Morkral Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. He sports a long black beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and he is content

Ideals: Artistic, Gifted. Flaws: Mundane, Shy. Bonds: Immigrant. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Morkral Deepdelver, Male Dwarf Sorcerer 3
Medium (3'11") Dwarf, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 12 (+1)15 (+2) 5 (-3)7 (-2)
Skills Acrobatics +5, Animal Handling -1
Senses Passive Perception 7
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 700 sp. Moonstone (80 gp). Emerald (800 gp). Malachite (10 gp).


Social Check DCs

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