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NPC Generator

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Advanced [show]


Paymon Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a green suit, brown shirt, and grey tie. He wears his red hair down. He has a dull look in his white eyes.

Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Paymon was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.

Motivation: To reunite with his absent father; and wants his loneliness to end

Ideals: Optimist. Bonds: Job, Attractive, Family, Has a crush. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Paymon Wisdom, Male Tiefling Cleric 1
Medium (6'0") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)7 (-2) 9 (-1)14 (+2)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Violet garnet (300 gp).


Social Check DCs


Ethereal Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He wears a Stetson hat to cover his moderate length orange fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ethereal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ethereal. He hasn't been sleeping well lately.

Motivation: Seeks redemption.

Ideals: Passionate, Optimist, Artistic. Flaws: Insomniac. Bonds: Criminal record. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Ethereal Of Ale, Male Tabaxi Druid 1
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)8 (-1) 10 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp.


Social Check DCs


Flask Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown cloak and cross-gartered black stockings. His fur is cut close to his head. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Flask was raised in a hard working conservative environment. Flask liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Miller like his mother before him.

Motivation: He seems to be bored by most things; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Job, Nature. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Flask Wind, Male Tabaxi Cleric 1
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)10 (+0) 8 (-1)14 (+2)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Amber (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hethress Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who is well dressed, but even with her fine clothing she looks run-down. Her bronze crest is still thick. Her red eyes are slightly larger than normal.

Personality: Cocky and sure of herself, she believes she is the best Server born in the past three hundred years. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful necromancer made her what she is. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. She moves from town to town, unable to find a place to settle.

Motivation: Many illithids want her driven away; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Flaws: Antagonistic. Bonds: Job, Mentor, Immigrant, Enemies. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Hethress Turnuroth, Female Dragonborn Warlock 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)9 (-1) 6 (-2)11 (+0)
Skills Arcana +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Chalcedony (30 gp). 1 Masterwork Common Melee.


Social Check DCs

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