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NPC Generator

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Advanced [show]


Ulblyn Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red shirt with thin tan vertical stripes and blue pants. He has no hair. He has a dull look in his brown eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Fletcher business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Fletcher. Some 3 years later his spouse died after the birth of his son. Heartbroken, Ulblyn never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is greedy; and sabotage a competitor

Ideals: Logical. Flaws: Ugly. Bonds: Job, In love, Rich. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Ulblyn Kettlewhistle, Male Halfling Commoner 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)8 (-1) 7 (-2)7 (-2)
Skills Arcana +1, Persuasion +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Superior lock.


Social Check DCs


Thodris Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a broad hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Thodris was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Masseuse hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Masseuse

Voice: French accent

Attributes [hide]

Thodris Fallack, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 6 (-2)11 (+0) 8 (-1)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Raam Glee, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft yellow waves gently in the breeze. He wears a small hat to cover his moderate length white hair. His otherwise smooth face is marked with small tiny scars.

Personality: Raam wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: His religion dominates his actions.

Ideals: Disciplined, Entrepeneur. Bonds: Rich, Religious, Job. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Raam Glee, Male Tiefling Rogue 1
Medium (5'6") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 7 (-2)13 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs


Godfrey Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears yellow trousers with blue and pastel striped suspenders. He wears various colorful collared shirts. His auburn hair is lengthy and is close to two feet long. His eyes are brown and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. The war was a terrible time for him, and Godfrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful necromancer made him what he is. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Justice. Flaws: Depressed. Bonds: Military, Mentor, Adventurer. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Godfrey Azzo, Male Half-Elf Expert 1
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp. Coral (40 gp).


Social Check DCs

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