Medrash Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his dagger. His blue crest is greasy and uncared for. His eyes are gold and he is always smoking a pipe.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He believes the world needs to unite to get rid of brigands once and for all.
History: He served in the navy to pay for his family's outstanding loans. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Flaws: Ugly, Emotional. Bonds: Enemies, Military. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 6 (-2) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold and topaz bottle stopper cork (300 gp). 1 Holy water.
Zook Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a blue poncho over his likewise colored trousers and shirt. His hair is always cut to a buzz. His gray eyes have a joyful gleam in them most of the time.
Personality: He has always had a great fascination with Half-Orc culture. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Brewer arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Half-Orc people; and money/treasure
Ideals: Athletic. Flaws: Racist, Impulsive, Antagonistic. Bonds: Rich. Occupation: Brewer
Voice: Excited and jittery
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 60 gp.
Shane Dulmage, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears a sleeveless long coat of deep yellow leather and dull tan iron scale mail. He has a very tight haircut. His eyes are a pleasant blue.
Personality: He exudes charisma. He is a tour de force of persuasion. Around other people he will do his best to conceal his emotions and appear jolly.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Shoemaker like his mother before him.
Motivation: His spouse's relatives view him with great suspicion; and expand his business
Flaws: Shy. Bonds: Attractive, Slave, Job, Family. Occupation: Shoemaker
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 8 (-1) | 5 (-3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1 Masterwork Common Melee.
Trym Wade, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a brown costume with the symbols of strength on his torso, and his gloved hand is found clutching a lance. His auburn hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He never wears the same outfit twice, unless he absolutely has to.
History: He is a Succubi in disguise. He was taken as a slave by a traveling circus and forced to perform He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To settle down with his crush; and he's attracted to the pc
Ideals: Artistic. Flaws: Insomniac. Bonds: Adventurer, Slave, Has a crush. Occupation: Dilettante
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 14 (+2) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 150 gp. 1 Masterwork Common Melee.
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