Krakhorn Appleton, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long brown hair kept up in a rat tail. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his mother.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To prove his worth to the world; and retire the richest man in the east
Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Poor. Occupation: Spice Merchant
Voice: Mousy voice
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 5 (-3) | 7 (-2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 80 gp. Bloodstone (30 gp).
Donaar Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His scarlet crest is matted, messy, and big. His red eyes are passionate and lively.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.
History: His mother raised him in a mountain cabin. Through the years after Donaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Donaar's father didn't care for him much, and the feeling was mutual. He was granted divine powers by his dying sister.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Animal Trainer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Jade Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear flannel. His yellow fur is singed and shortened. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Bather and found it very stressful. He has achieved small success as a Bather.
Motivation: Expand his business.
Ideals: Philantrophist. Flaws: Ugly, Addict, Antagonistic. Bonds: Job. Occupation: Bather
Voice: American accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Marbas Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears a green cloak and cross-gartered black stockings. His left leg appears badly burned and disfigured. He wears his white hair down. His gold eyes are passionate and lively.
Personality: He exudes charisma. He is a tour de force of persuasion. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Marbas is combative with any and all who dare try his patience in the slightest.
History: Marbas was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Marbas was left his mother's suit of armor and trained in its use and care. He has achieved small success as a Assassin.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and further expansion of business
Ideals: Justice. Bonds: Attractive, Job, Military. Occupation: Assassin
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 12 (+1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +0
Possessions: 700 sp.
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