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NPC Generator

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Advanced [show]


Trail Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears an entirely brown suit with tan socks and a vest with buckled shoes, and sports empty pouches on her belt. She sports a flattop fur cut. She is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She uses divination through singing.

History: Trail was born with her father's beautiful face. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and to reunite with her absent father

Ideals: Philantrophist, Gifted. Bonds: Attractive, Mentor, Nature. Occupation: Bounty Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Trail Candle, Female Tabaxi Bard 2
Medium (5'6") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 5 (-3)11 (+0) 10 (+0)4 (-3)
Skills Investigation +2, Persuasion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 390 gp.


Social Check DCs


Mary Dayton, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a brown collared shirt and green skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt, and is pretty ugly. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes dart from person to person.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She served in the navy to pay for her family's outstanding loans. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is not mentally stable, and does not behave rationally; and sabotage a competitor

Flaws: Ugly, Antagonistic, Insane. Bonds: Job, Military. Occupation: Barrister

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mary Dayton, Female Human Bard 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 5 (-3)10 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 2000 cp.


Social Check DCs


Ghesh Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His gold crest has been sun bleached extensively. His red eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Seamstress, but he got bored and became a Locksmith. He then took over the family business and is one of the better Locksmith for hire.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Ideals: Disciplined, Philantrophist. Bonds: Rich, Job, Religious. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Ghesh Nemmonis, Male Dragonborn Warrior 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 6 (-2)11 (+0) 11 (+0)11 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Carrie Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Tailor again; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Carrie Amakiir, Male Elf Aristocrat 2
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 8 (-1)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 190 gp. 1 Masterwork Common Melee.


Social Check DCs

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