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NPC Generator

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Advanced [show]


Margery Kirby, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She sports chestnut long hair. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is extraordinarily eccentric. She is afraid of women and trembles around them

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hasn't been sleeping well lately.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane, Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Scribe

Voice: Shortens vowels

Attributes [hide]

Margery Kirby, Female Human Sorcerer 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 8 (-1)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp. Blue quartz (4 gp). 1 Masterwork studded leather.


Social Check DCs


Seere Wary, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a custom-built plate barding that's adorned with black lining and desert motifs. She has dyed her greying brown hair a little too much giving a sharp brown color. She tend to wears goggles to shield her eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She also is a firm believer in the womanly ideal.

History: Born to a pair of adventurers, Seere grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.

Motivation: She has decided she is irredeemable; and to reunite with her old friends

Flaws: Impulsive, Addict. Bonds: Adventurer, Attractive, Criminal record. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Seere Wary, Female Tiefling Druid 2
Medium (6'3") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)12 (+1) 8 (-1)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Aym Blur, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears many layers of old clothing at all times. Her hair is black and very short. Her black eyes dart from person to person.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Animals are drawn to her, and she is able to talk to them.

History: She served in the navy to pay for her family's outstanding loans. She found a children's book about a Tiefling Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural human artifacts is her passion

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Family, Military, Adventurer. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Aym Blur, Female Tiefling Cleric 2
Medium (6'1") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 7 (-2)10 (+0) 8 (-1)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp.


Social Check DCs


Arnold Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is auburn, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the east. Arnold was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Bounty Hunter. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break.

Ideals: Disciplined, Joker. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Arnold Blumenthal, Male Half-Elf Expert 1
Medium (5'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 8 (-1)8 (-1) 12 (+1)7 (-2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp. 4 Holy water.


Social Check DCs

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