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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Damien Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears professional attire. He wears a colorful flower in his auburn hair. His eyes are hazel and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic. Flaws: Shy, Racist. Bonds: Attractive, Rich. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Damien Hogcollar, Male Halfling Monk 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)9 (-1) 11 (+0)13 (+1)
Skills Athletics +2, History +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1

Possessions: 90 gp.


Social Check DCs


Anne Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is dressed in a clean red cloak covering her clean studded leather. Her deerstalker hat is riddled with cuts and holes. Her eyes are green and she is always smoking a pipe.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in a small village she learned the ways of the warrior from her father. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Gnomish compassion.

Ideals: Fighting, Logical. Flaws: Ugly, Racist, Fearful. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Anne Quickstep, Female Halfling Rogue 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 17 (+3)8 (-1) 12 (+1)15 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Banded agate (11 gp).


Social Check DCs


Vassago Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. His thin eyebrows rest above his beady white eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Vassago took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he has decided he is irredeemable

Ideals: Fighting, Athletic, Joker, Gifted. Flaws: Ugly. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Vassago Mercy, Male Tiefling Cleric 1
Medium (5'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)4 (-3) 8 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Obsidian (9 gp).


Social Check DCs


Mardnab Pingun, Female Gnome [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, she is an attractive figure. She wears tight fitting clothing which further accentuates her frame. She has styled her black hair well, parting it to the left. Her blue eyes are slightly larger than normal.

Personality: Cocky and sure of herself, she believes she is the best Sage born in the past three hundred years. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A freak accident while working with her Fisher father left her crippled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Mardnab Pingun, Female Gnome Barbarian 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)8 (-1) 8 (-1)10 (+0)
Skills Deception +2, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 100 gp.


Social Check DCs

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