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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Osah Joy, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She has a slight overbite and is overall scrawny. Her silver hair is lengthy. Her eyes are gold.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She misses her home and complains about the freezing weather, even in summer.

History: Born in the west to a Courier, Osah learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. In the meantime she has taken over work as a Courier and occasionally as a mercenary.

Motivation: To be a Butcher again.

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Courier

Voice: Old thin voice

Attributes [hide]

Osah Joy, Female Tiefling Sorcerer 2
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)9 (-1) 9 (-1)8 (-1)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Tawna Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears light armors faded through time and improper care. She has moderate length auburn hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Tanner mother left her crippled. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is terrified, and will act out of fear; and wants to open a new tavern

Flaws: Fearful, Disease. Bonds: Attractive, Job. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Tawna Goodbarrel, Female Halfling Aristocrat 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)8 (-1) 7 (-2)12 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Godfrey Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has shaved his head bald. He has gray eyes.

Personality: He is overprotective of those who hire his services. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Ideals: Gifted. Bonds: Guardian, Adventurer, Job, Religious. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

Godfrey Floshem, Male Half-Elf Expert 2
Medium (4'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)11 (+0) 16 (+3)17 (+3)
Skills Athletics +5, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +5

Possessions: 70 pp. 1 Masterwork Common Melee.


Social Check DCs


Altho Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear ponchos typically of a light white in addition to tight pants. With a patchy brown beard and wild brown hair. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: Altho was born the youngest of three triplets. His druidic abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Pacifist, Gifted. Flaws: Emotional. Bonds: Family, Religious. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Altho Brightmoon, Male Halfling Commoner 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)8 (-1) 16 (+3)15 (+2)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5

Possessions: 700 sp. Amber (130 gp).


Social Check DCs

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