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NPC Generator

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Advanced [show]


Anastrianna Dulmage, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears baggy violet pantaloons and a white scarf. Her auburn hair is heavily combed to the left. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: Prone to second guessing herself, she comes off as nervous. She is frequently practicing swordplay.

History: She was born in a small island village. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and find a way to reverse the transformation of her sister

Flaws: Ugly, Shy. Bonds: Immigrant, Military, Nature. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Anastrianna Dulmage, Female Half-Elf Commoner 2
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)7 (-2) 8 (-1)11 (+0)
Skills Arcana +0, Religion +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: Silver pearl (120 gp).


Social Check DCs


Audhild Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a grey broad hat and grey clothes. With wild golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Ugly, Insomniac, Impulsive. Bonds: Immigrant, Military. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Audhild Ironfist, Female Dwarf Warlock 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)5 (-3) 11 (+0)5 (-3)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 70 gp.


Social Check DCs


Serpent Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. His fur is orange and curly. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Serpent embodies much of what other species detest in the Tabaxis. He takes great joy in being the best Barkeep in town.

History: He was born in the east, but his parents moved at a very young age to the west. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural dwarven artifacts is his passion

Flaws: Antagonistic. Bonds: Poor, Job, Immigrant, Adventurer. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Serpent Buttons, Male Tabaxi Warlock 2
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 50 gp. Deep green spinel (60 gp). Iolite (30 gp). Alexandrite (300 gp). 3 Acid flasks.


Social Check DCs


Harbek Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He carries a battered bastard sword and tarnished falchion as well. He sports a long golden beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Sold as a small child to a necromancer, Harbek was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harbek fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against illithids.

Ideals: Fighting. Bonds: Enemies, Criminal record, Mentor. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Harbek Steelfist, Male Dwarf Adept 3
Medium (3'11") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs

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