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NPC Generator

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Advanced [show]


Baern Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses well, typically a more casual-formal manner. His hair is auburn and curly. His fierce gray eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Maurezhi in disguise. He found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Baern Aranore, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)10 (+0) 4 (-3)9 (-1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 270 gp.


Social Check DCs


Arnold Bentham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. With a patchy blonde beard and wild blonde hair. His eyes are hazel and beady.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a xeno-phobe, disliking non-Humans.

History: Arnold was born in the north. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Persistence. Flaws: Ugly, Racist. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Arnold Bentham, Male Human Cleric 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)8 (-1) 8 (-1)10 (+0)
Skills Medicine +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Naill Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan cloak and cross-gartered grey stockings. His silver hair is drawn into a tight pony tail with a dagger scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.

Motivation: To reunite with his absent mother.

Flaws: Ugly, Shy. Bonds: Poor, Family, Military. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Naill Casilltenirra, Male Elf Cleric 1
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 8 (-1)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Roondar Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is singed and shortened. His hazel eyes peer out from beneath his feathered tan hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with a lost civilization.

History: The child of a Animal Trainer, who enjoyed hunting, Roondar was taken on many hunting expeditions. His parents enrolled him in a Monk school at a young age so that he could practice his necromantic talents. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Brewer

Voice: Voice breaks

Attributes [hide]

Roondar Pingun, Male Gnome Monk 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)13 (+1) 9 (-1)10 (+0)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp.


Social Check DCs

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