Veloptima Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a blue suit, yellow shirt, and violet tie. Her long white hair reaches down to her waist. Her hazel eyes peer out from beneath her wide-brimmed blue hat.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She served in the navy to pay for her family's outstanding loans. Her arcane abilities were realized during a raid on her village. She used her abilities to trick people and travel the world for free.
Motivation: Someone believes her a fraud; and seeks redemption
Ideals: Gifted. Flaws: Mundane. Bonds: Military, Criminal record, Enemies. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 30 pp. 1 Average lock.
Damaia Power, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. She wears her dark red hair down. Her gold unseeing eyes seem to look past you.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She also has developed a complete distrust of the Bather profession.
History: When she was but 8 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. She has achieved small success as a Server.
Motivation: Wants to open a new tavern; and balancing her hectic life and new server responsibilities is difficult
Flaws: Disease, Ugly. Bonds: Rich, Job, Immigrant. Occupation: Server
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 70 gp. Silver pearl (60 gp). 1 Banded mail.
Rurik Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered tan stockings. He carries a battered axe and tarnished kukri as well. He has a small bristly mustache and wavy silver hair. His hazel eyes peer out from beneath his small grey hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.
Motivation: To be a Mortician again; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Ugly. Bonds: Job, Criminal record. Occupation: Bookbinder
Voice: Gruff and masculine
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 40 gp.
Vanuath Sibilans, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He dresses in violet turtlenecks beneath a brown coat with tan slacks. His hair is always cut to a buzz. He has a dull look in his brown eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of a Doctor, who enjoyed hunting, Vanuath was taken on many hunting expeditions. In his 10th year, his parents were killed by a goblins raid, leaving Vanuath alone in the world. After a stint in an orphanage, he was adopted. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many goblins want him driven away; and his religion dominates his actions
Ideals: Opinionated. Flaws: Fearful. Bonds: Nature, Enemies, Religious. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 6 (-2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
Possessions: 700 sp.
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