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NPC Generator

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Advanced [show]


Sarah Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'3". She wears very tight pants and wife beaters, though occasionally she sports a violet coat, and her gloved hand is found clutching a quarterstaff. Her silver hair is long and unkept. Her hazel eyes dart from person to person.

Personality: Prone to second guessing herself, she comes off as nervous. She invites people to come help in her community garden.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Sarah Hanali, Female Half-Elf Aristocrat 2
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 9 (-1)8 (-1)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1300 sp. Star rose quartz (70 gp). Eye agate (15 gp).


Social Check DCs


Tawna Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft grey waves gently in the breeze. She is portly but not overly obese. Her long golden hair is drawn into a two foot long braid. She has gleaming, smiling brown eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Tawna lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Detective, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and regain custody of her son

Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Religious, Family. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Tawna Kettlewhistle, Female Halfling Barbarian 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 4 (-3)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Henry Brownrigg, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his sickle. He has wavy chestnut hair. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Henry lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Flaws: Disease. Bonds: Attractive, Family, Religious. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Henry Brownrigg, Male Human Paladin 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)5 (-3) 8 (-1)9 (-1)
Skills Intimidation +1, Investigation -1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Purson Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time, and carries warhammers. He keeps his brown hair in a pixie cut. This white eyed southerner is not easily forgotten.

Personality: Purson is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Purson hails from a village terrorized by illithids. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge.

Ideals: Fighting, Extrovert. Bonds: Criminal record, Enemies, Job. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Purson Gift, Male Tiefling Expert 1
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)6 (-2) 13 (+1)17 (+3)
Skills Deception +5, History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 6000 cp.


Social Check DCs

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