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NPC Generator

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Lvl.
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Seed

Advanced [show]


Duvamil Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has wavy brown hair. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She misses her home and complains about the freezing weather, even in summer.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has worked as a Miller like her mother before her.

Motivation: To protect her home; and to clean up the streets

Ideals: Justice, Gifted. Bonds: Attractive, Immigrant, Job, Guardian. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Duvamil Ironhide, Female Gnome Cleric 1
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 17 (+3)6 (-2)
Skills Athletics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 1000 cp. Blue quartz (13 gp).


Social Check DCs


Rolen Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He has a slight overbite and is overall scrawny. His auburn hair has been sun bleached extensively. His eyes, though not visible through his cowl, are brown.

Personality: Always inclined to offer people food he seems plenty friendly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised in a desert tribe. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He now spends his time doing works of charity.

Motivation: Further expansion of business; and expand his business

Ideals: Philantrophist. Bonds: Family, Nature, Immigrant, Job. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Rolen Rothenel, Male Elf Wizard 2
Medium (4'11") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)7 (-2) 13 (+1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 260 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ozyman Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a large white jacket. He has a long brown beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Ozyman lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Ruler, but he was a colossal failure. In the meantime he has taken over work as a Painter and occasionally as a mercenary.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Athletic, Passionate. Bonds: Family, Job, Adventurer. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Ozyman Stoutman, Male Halfling Warrior 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)6 (-2) 11 (+0)8 (-1)
Skills Perception +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 110 gp.


Social Check DCs


Kilvar Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His long silver hair reaches down to his waist. He has gleaming, smiling blue eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Sold as a small child to a brothel owner, Kilvar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Kilvar was born on a far southern forest where he grew up under the tutelage of his mother, an expert Architect. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Depressed. Bonds: Family, Mentor, Immigrant. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Kilvar Bloodkith, Male Dwarf Adept 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)11 (+0) 9 (-1)9 (-1)
Skills Animal Handling +1, Deception +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. 2 Alchemist’s fire.


Social Check DCs

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