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NPC Generator

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Advanced [show]


Tim Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a violet poncho over his likewise colored trousers and shirt. His black hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich southern family. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Bowyer

Voice: Relaxed voice

Attributes [hide]

Tim Conway, Male Half-Elf Paladin 2
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)9 (-1) 17 (+3)6 (-2)
Skills Medicine +5, Nature +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 260 gp.


Social Check DCs


Cloak Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He has done his best to style his gray fur to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to fit into much smaller and tighter spaces than normal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Cloak Moon, Male Tabaxi Monk 1
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)4 (-3) 16 (+3)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 60 gp. Cloth of gold vestments (120 gp).


Social Check DCs


Dee Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A 2'8" western woman, she wears a red cloak and cross-gartered brown stockings. She has brown hair. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dee took refuge in the large cave and found the beat up greatsword and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she wants revenge against drow

Flaws: Antagonistic, Forgetful. Bonds: Nature, Guardian, Enemies. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Dee Goldfound, Female Halfling Ranger 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)9 (-1) 9 (-1)13 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Riswynn Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many green ritualistic tattoos. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her club. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has never given up on her writing dream.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Artistic. Flaws: Insane, Insomniac. Bonds: Religious. Occupation: Bookbinder

Voice: Slow speaker

Attributes [hide]

Riswynn Goblinbane, Female Dwarf Expert 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)8 (-1) 9 (-1)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 6000 cp.


Social Check DCs

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