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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Burgell Pingun, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his silver hair to look like a famous performer. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He would rather hide behind his crafts than deal with other people.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is content.

Ideals: Artistic. Flaws: Addict, Mundane, Shy. Bonds: Rich. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Burgell Pingun, Male Gnome Aristocrat 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 6 (-2)6 (-2) 6 (-2)6 (-2)
Skills Insight +0, Persuasion +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Jo Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a custom-built plate barding that's adorned with red lining and desert motifs. She keeps her long red hair kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Jo was born in the west. At a young age she loved to build and create. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero.

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Jo Brightmoon, Female Halfling Barbarian 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 9 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)9 (-1) 6 (-2)12 (+1)
Skills Athletics +2, Investigation +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 7000 cp. Red garnet (140 gp).


Social Check DCs


Helen Vance, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a faded coat and loose pants complete with top hat. Her long silver hair reaches down to her waist. Her eyes are blue and catlike.

Personality: A deeply religious woman she believes everything happens for a reason. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a Sculptor, her father struggled to pay the bills. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Sculptor they were divorced and she won custody of their daughter. She worked as a Fletcher, and she later adopted a second daughter.

Motivation: Doesn't want to be a Fletcher and was forced into it by her family; and find a way to reverse the transformation of her brother

Flaws: Ugly. Bonds: Religious, Family, Poor. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Helen Vance, Female Human Expert 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Investigation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Cory Bradford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fighting clothing, which leaves very little to the imagination. His white hair is kept up in a ponytail inside a small hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He works hard and plays hard.

History: He was raised in a desert tribe. A freak accident while working with his Detective father left him crippled. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Nature. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Cory Bradford, Male Human Aristocrat 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 5 (-3)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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