Nuthra Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She has red crest. She wears crescent spectacles with a black brim.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the east to a Seamstress, Nuthra learned a great deal about her mother's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She struck the Seamstress job and began her own company from there.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Seamstress
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 340 gp.
Hunter Kendal, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in a clean brown cloak covering his clean studded leather. His long blonde hair is drawn into a two foot long braid. His ears are large.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.
History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: His spouse's relatives view him with great suspicion; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice, Gifted, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Slave Trader
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Therlin Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by sweets. She wears her white hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is obsessed with a lost civilization.
History: Born in the east to a Animal Trainer, Therlin learned a great deal about her father's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted from career to career and currently works as a Animal Trainer.
Motivation: Meet up once more with her childhood friend.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Animal Trainer
Voice: Nasally tone
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 6 (-2) | 9 (-1) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp.
Arava Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman wears a robe, a symbol of the four houses of cards around her neck, and a lance on her belt. Her clothes are grease stained in places. Her rusty crest is smooth and relatively long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She feeds upon the attention of others.
History: Born in the west her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arava fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Ideals: Fighting. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Body Guard
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 4 (-3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: Brown-green garnet (40 gp). 1 Masterwork Musical instrument.
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