Lilli Leffery, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a tan shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her silver hair is lengthy. Her fierce brown eyes like to dwell on things.
Personality: Eccentric and domineering, Lilli will drive conversation. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She is the product a well kept family trust fund and as such has never really known need. Lilli abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.
Motivation: To reunite with her old friends; and she is unsatisfied with her job
Ideals: Extrovert. Flaws: Fearful. Bonds: Rich, Adventurer, Job. Occupation: Sailor
Voice: Soft and melodious
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 240 gp.
Oriax Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'0" and prefers to wear green clothing when he does not wear armor. His right hand appears badly burned and disfigured. He has done his best to style his purple hair to look like a famous performer. He wears a mask on his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Gifted from a young age, Oriax studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Oriax never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he is greedy
Ideals: Gifted. Flaws: Shy. Bonds: Rich, In love, Job. Occupation: Navigator
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 2)
Armor Class 8
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 400 sp.
Kildrak Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a brown feathered hat and brown clothes. His long blonde hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.
Motivation: Several ex partners dislike his way of doing things and want revenge; and marry his brother to traveling adventurers
Ideals: Passionate. Bonds: Attractive, Poor, Family, Enemies. Occupation: Gardener
Voice: Speaks with a cold
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Ralf Stanton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears skinny pants and wears a brown and green robe with the hood down, he is not a threatening figure. His auburn hair is still thick. His amber eyes peer out from beneath his deerstalker brown hat.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the north; and a strong sense of loyalty to elven people
Ideals: Fighting, Entrepeneur. Flaws: Racist. Bonds: Religious. Occupation: Fisher
Voice: Italian accent
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 5 (-3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 120 gp. Cloth of gold vestments (90 gp). 1 Masterwork Common Melee.
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