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NPC Generator

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Advanced [show]


Therlin Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she likes to wear ponchos typically of a light brown in addition to tight pants. She wears a colorful flower in her red hair. Her eyes are likewise green.

Personality: Therlin speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She got into the Interpreter business at a young age. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has achieved small success as a Interpreter.

Motivation: To reunite with her absent mother.

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Job, Family. Occupation: Interpreter

Voice: Forgets to breathe while speaking

Attributes [hide]

Therlin Trollbleeder, Female Dwarf Cleric 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 8 (-1)8 (-1)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp. Black velvet mask with numerous citrines (90 gp). Cloth of gold vestments (90 gp). Solid gold idol (200 gp).


Social Check DCs


Vezera Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'3" and wears a well pressed and immaculate suit (or dress). Her left leg appears badly burned and disfigured. She has done her best to style her black crest to look like a famous performer. She is baby faced.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Vezera was raised in a hard working conservative environment. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is untrained/undisciplined, which makes her dangerous.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Impeccable. Flaws: Fearful, Insane. Bonds: Job. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Vezera Clethtinthiallor, Female Dragonborn Barbarian 2
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)6 (-2) 12 (+1)8 (-1)
Skills Athletics +1, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 8000 cp. Malachite (6 gp).


Social Check DCs


Fragrant Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears skinny pants and wears a brown and black robe with the hood down. Her fur, while still mostly gray, has prominent grey streaks. Her eyes, though not visible through her cowl, are yellow.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She works hard and plays hard.

History: Her father raised her in a mountain cabin. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and balancing her hectic life and new glassblower responsibilities is difficult

Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Nature, Military. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Fragrant Of Spirit, Female Tabaxi Ranger 2
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 5 (-3)11 (+0) 12 (+1)10 (+0)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 120 pp. 1 Masterwork Heavy steel shield.


Social Check DCs


Sindri Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue tunic with brown highlights, and long blue pants that bunch up around his shoes. With bright golden hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Engraver, who enjoyed hunting, Sindri was taken on many hunting expeditions. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Athletic, Fighting, Justice. Bonds: Attractive, Nature, Family. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Sindri Albaratie, Male Gnome Druid 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 7 (-2)12 (+1) 7 (-2)5 (-3)
Skills Nature +3, Performance -1
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp.


Social Check DCs

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