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NPC Generator

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Horza Ashley, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. He has wavy black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Horza lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Justice. Flaws: Greedy. Bonds: Attractive, Family, Military. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Horza Ashley, Male Half-Orc Adept 1
Medium (5'3") Half-Orc, Lawful Good (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 10 (+0)5 (-3) 8 (-1)7 (-2)
Skills Investigation -1, Religion -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Amber (110 gp). 1 Antitoxin.


Social Check DCs


Burgell Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a blue and green handkerchief worn on his right side. His auburn hair is braided into rings. His blue eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Gnome Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Burgell Scheppen, Male Gnome Adept 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)9 (-1) 7 (-2)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Kyle Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. He has shaved his head bald. He has green eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a Carter, his mother struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kyle grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kyle. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has passion for adventuring and risk; and seeks redemption

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Criminal record, Poor, Adventurer. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Kyle Malcolms, Male Half-Elf Druid 2
Medium (5'1") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)7 (-2) 8 (-1)12 (+1)
Skills Stealth +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Sarah Gresham, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'8". She is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. She wears a wide-brimmed hat to hide her balding. Her eyes are green and she is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ploughman arts, while her father instructed her in etiquette, music and courtly manner. Over the years she perfected her riding and shooting skills. She moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Halfling people; and halfling compassion

Flaws: Insomniac, Racist. Bonds: Rich, Criminal record, Nature, Immigrant. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Sarah Gresham, Female Human Rogue 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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