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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anastrianna Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. She wears her silver hair up. Her eyes are violet and she is always smoking a pipe.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village she learned the ways of the warrior from her father. A gifted student she started as a Map Maker, but she got bored and became a Merchant. She inherited the family business which she has now maintained for 9 years.

Motivation: Sabotage a competitor.

Ideals: Athletic, Gifted, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Anastrianna Ariessus, Female Elf Fighter 2
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)7 (-2) 9 (-1)10 (+0)
Skills History +0, Intimidation +2
Senses Passive Perception 9
Languages Elven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 360 gp. 1 Half-Plate.


Social Check DCs


Tree Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has yellow fur. His hazel eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the south. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His mother raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He now mingles about in high society.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Pacifist, Joker. Flaws: Racist. Bonds: Rich, Nature. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Tree Wind, Male Tabaxi Warlock 2
Medium (5'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)9 (-1) 10 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Guy Hadlee, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely grey suit with white socks and a vest with buckled shoes and is in decent physical shape. He wears his hair in dreadlocks. This green eyed easterner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his mother. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Joker, Fighting. Flaws: Selfish, Antagonistic. Bonds: Adventurer. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Guy Hadlee, Male Human Rogue 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)12 (+1) 10 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. Tourmaline (100 gp).


Social Check DCs


Riswynn Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is typically in her Barrister uniform, and sports empty pouches on her belt. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Riswynn is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in the east, but her parents moved at a very young age to the south. Her childhood dream was to be a Ruler, but she was a colossal failure. She left for the east, certain she would find work there.

Motivation: She is terrified, and will act out of fear.

Ideals: Extrovert. Flaws: Insane, Fearful. Bonds: Job, Immigrant. Occupation: Barrister

Voice: Hissing voice

Attributes [hide]

Riswynn Steelfist, Female Dwarf Ranger 3
Medium (3'9") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)12 (+1) 12 (+1)6 (-2)
Skills Animal Handling +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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