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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nora Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many blue ritualistic tattoos. She wears a brown coat over a blue low-cut shirt, and a top hat upon her head. She sports a flattop hair cut. She has violet eyes and a brown hat with a blue feather.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Nora was raised in a hard working conservative environment. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has set out to sabotage the competition.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Justice. Flaws: Depressed, PTSD, Fearful. Bonds: Job. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Nora Balderk, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Rieta Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is typically in her Mercenary uniform. She has done her best to style her red hair to look like a famous performer. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born in the south to a Mercenary, Rieta learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: She is unsatisfied with her job.

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Job, In love. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Rieta Ecstasy, Female Tiefling Commoner 2
Medium (4'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)5 (-3) 11 (+0)14 (+2)
Skills Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 500 sp. Rock crystal (60 gp). Golden pearl (110 gp). 1 Half-Plate.


Social Check DCs


Hecat Open, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light green in addition to tight pants. She is physically well-built. Her dark red hair is smooth and relatively long. Her black eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with finding treasure.

History: She was born to a criminal king-pin and mafia family Her mother was a soldier and died while she was still young. Hecat was left her mother's suit of armor and trained in its use and care. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day; and money/treasure

Bonds: Adventurer, Criminal record, Military, Rich. Occupation: Masseuse

Voice: Spits words with contempt

Attributes [hide]

Hecat Open, Female Tiefling Fighter 2
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 14 (+2)6 (-2) 10 (+0)7 (-2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0

Possessions: 260 gp. Solid gold idol (300 gp). Gold and topaz bottle stopper cork (600 gp). Black velvet mask with numerous citrines (130 gp).


Social Check DCs


Tethren Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large black mantle and cape that has been intricately interwoven into his brown robe. He wears a colorful flower in his purple hair. This black eyed northerner is not easily forgotten.

Personality: He is overprotective of those who hire his services. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the north, but his parents moved at a very young age to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: To protect his home.

Ideals: Optimist. Flaws: Insane. Bonds: Immigrant, Attractive, Guardian. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tethren Amuse, Male Tiefling Monk 1
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)10 (+0) 9 (-1)11 (+0)
Skills Performance +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 110 gp.


Social Check DCs

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