Raymond Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears bulky violet painted plate armor and is in decent physical shape. His blonde hair is greasy and uncared for. His green unseeing eyes seem to look past you.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.
History: Raymond hails from a village terrorized by dire rats. Cursed with a spirit at a very young age, Raymond has worked very hard to control his curse. He was granted necromantic powers by his dying brother.
Motivation: Many dire rats want him driven away; and someone believes him a fraud
Ideals: Gifted. Flaws: Ugly, Disease, Emotional. Bonds: Enemies. Occupation: Barber
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Halfling, Gnome, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp. 1 Silk rope.
Anbera Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white hair is well kept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not believe in violence as a means to an end. She is a dedicated Barber but believes her peers are too gung-ho.
History: Born in the north to a Barber, Anbera learned a great deal about her mother's area of expertise. Through the years after Anbera was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Anbera's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Anbera and her spouse have recently divorced.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Barber
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Harriet Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair is lengthy and is close to two feet long. She has gleaming, smiling brown eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Sold as a small child to a necromancer, Harriet was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Fortune-teller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To settle down with her crush; and she wants to get laid
Flaws: Antagonistic. Bonds: Mentor, Criminal record, Has a crush. Occupation: Fortune-teller
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 800 sp.
Antrara Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a fancy green dress. Her long red crest is drawn into a two foot long braid. Her gold eyes dart from person to person to random spaces in the air.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. As long as the job gets done she does not care how it got done.
History: Antrara was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Merchant
Voice: American accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 4 (-3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 2000 sp.
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