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NPC Generator

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Advanced [show]


Unvera Welber, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tattered old clothes. Her red hair is styled in orderly dreadlocks. Her hazel eyes are passionate and lively.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born in the north, but her parents moved at a very young age to the west. Because her mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She became a Gardener soon after.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Immigrant, Enemies. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Unvera Welber, Female Gnome Bard 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)13 (+1) 8 (-1)9 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 300 sp. Zircon (50 gp). 1 Masterwork studded leather.


Social Check DCs


Melissa Benson, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she has a large grey mantle and cape that has been intricately interwoven into her green robe. She keeps her brown hair in a flapper bob. Her eyes are violet and catlike.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She uses divination through singing.

History: Gifted from a young age, Melissa studied abroad. A freak accident while working with her Stableman father left her crippled. In the meantime she has taken over work as a Barkeep and occasionally as a mercenary.

Motivation: Halfling compassion; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Job, Adventurer. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Melissa Benson, Female Human Ranger 2
Medium (5'2") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)4 (-3) 6 (-2)12 (+1)
Skills Animal Handling +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs


Helja Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears a weathered and beat up set of banded mail beneath an oversized grey coat. She has done her best to style her red hair to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is extraordinarily eccentric. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shoemaker. She became a Shoemaker soon after.

Motivation: To be a Mortician again.

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Job. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Helja Strongheart, Female Dwarf Wizard 1
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)11 (+0) 16 (+3)11 (+0)
Skills History +2, Stealth +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Jasper (60 gp).


Social Check DCs


Jo High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She sports chestnut long hair. She wears crescent spectacles with a black brim.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father had invested heavily in several trade routes and wanted her to inherit them. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she uses money and sex appeal to get what she needs

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Rich, Attractive. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Jo High-hill, Female Halfling Bard 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)10 (+0) 8 (-1)16 (+3)
Skills History +2, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 130 gp.


Social Check DCs

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