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NPC Generator

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Advanced [show]


Baradad Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He wears his copper crest up. His eyes are gold and he is always smoking a pipe.

Personality: This man loves singing and to teach people singing more than just about anything. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Attractive, Slave. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Baradad Daardendrian, Male Dragonborn Paladin 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 17 (+3)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Darkwood Shield.


Social Check DCs


Erky Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Mortician does. He wears his chestnut hair down. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Erky grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Optimist. Bonds: Job, Adventurer, Criminal record. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Erky Wildwander, Male Gnome Wizard 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills History +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 280 gp. Lapis lazuli (9 gp).


Social Check DCs


Pyra Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she likes to wear ponchos typically of a light black in addition to tight pants. She keeps her white hair in a pixie cut. Her red eyes are passionate and lively.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her job bores her to no end. She has decided to make it more interesting.

History: Her mother raised her in a mountain cabin. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She wants to meet her childhood hero; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker. Bonds: Adventurer, Criminal record, Nature, Enemies. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Pyra Conviction, Female Tiefling Rogue 1
Medium (5'8") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Azgrom Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His auburn hair is heavily combed to the left. His face is scarred and worn.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with finding treasure.

History: He was born in the west, but his parents moved at a very young age to the north. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Adventurer, Immigrant. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Azgrom Hackney, Male Half-Orc Barbarian 2
Medium (5'3") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)12 (+1) 8 (-1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp.


Social Check DCs

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