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NPC Generator

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Advanced [show]


Zedaar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. He has styled his brass crest well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Zedaar wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined. Flaws: Insomniac. Bonds: Military, Rich, Slave. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

Zedaar Nemmonis, Male Dragonborn Barbarian 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 7 (-2)15 (+2)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Jade (100 gp).


Social Check DCs


Helja Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hand crossbow, but if one is not available she will default to her shortbow. She wears her blonde hair up. She wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a necromancer, Helja was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken as a slave by a traveling circus and forced to perform She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic. Flaws: Depressed, Insomniac. Bonds: Mentor. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Helja Ironfist, Female Dwarf Bard 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 11 (+0)14 (+2) 12 (+1)9 (-1)
Skills Sleight of Hand +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Draconic
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).


Social Check DCs


Clerebold Allerton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears bulky grey painted plate armor. His hair is golden and curly. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He used his abilities to travel the world and help people.

Motivation: He wants revenge against illithids; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted. Bonds: Military, Enemies. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Clerebold Allerton, Male Human Commoner 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)7 (-2) 7 (-2)11 (+0)
Skills Arcana +0, Investigation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Jocelyn Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is pastel, and he wears a heavy grey leather apron most of the time, and he perpetually has his kukri ready. His red hair is lengthy and is close to two feet long. He has several tiny jet earrings on each ear.

Personality: Jocelyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Carter, but he was a colossal failure. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: He is greedy; and seeks redemption

Ideals: Fighting, Artistic. Bonds: Rich, Criminal record, Job. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Jocelyn Gentry, Male Human Monk 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)8 (-1) 6 (-2)10 (+0)
Skills Investigation +1, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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