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NPC Generator

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Advanced [show]


Fragrant Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her yellow fur is matted, messy, and big. She wears a mask on her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She inherited the family business which she has now maintained for 4 years.

Motivation: Expand her business; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Fragrant Peak, Female Tabaxi Wizard 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)13 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp. Blue quartz (14 gp).


Social Check DCs


Beast In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). His red fur is heavily combed to the right. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Logical, Impeccable. Flaws: Shy, Disease. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Beast In the Storm, Male Tabaxi Paladin 1
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)4 (-3) 13 (+1)11 (+0)
Skills Investigation -1, Religion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 gp.


Social Check DCs


Fenriz Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is very pretty but has cold, dead eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A true patriot, Fenriz would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Emotional. Bonds: Attractive, Military, Rich. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Fenriz Dread, Male Tiefling Wizard 1
Medium (6'7") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp.


Social Check DCs


Malquis Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear tan clothing when she does not wear armor and is in decent physical shape. Her golden hair is kept up in a ponytail inside a broad hat. She wears crescent spectacles with a black brim.

Personality: She does not believe in betrayal or weakness as things to be tolerated. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Malquis took refuge in the ruined castle and found the beat up scimitar and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wants a kiss; and she has a crush on the local navigator

Ideals: Justice. Bonds: Slave, Nature, Adventurer, Has a crush. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Malquis Mellerelel, Female Elf Commoner 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 8 (-1)8 (-1) 11 (+0)12 (+1)
Skills History +1, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 800 sp.


Social Check DCs

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