Shautha Eastaughffe, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears a white tunic with grey highlights, and long green pants that bunch up around her shoes. Her head has been shaved. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She acts crazy and hedonistic. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. During her travels, Shautha and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Shautha discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Shautha fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She has a rivalry with the Church that dominates her actions; and she is currently in port desperately looking for someone to get her out
Flaws: Ugly, Hedonist. Bonds: Poor, Slave, Religious, Mentor. Occupation: Servant
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 7 (-2) | 8 (-1) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 500 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp).
Elizabeth Thackeray, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple burlap shirt and baggy pants. She conceals her pickaxe with her veritable burlap sack of a shirt. She has a very tight haircut. Her face is covered beneath a completely black helmet.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She invites people to come help in her community garden.
History: Elizabeth lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She left for the south, certain she would find work there.
Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion
Ideals: Justice, Philantrophist. Bonds: Immigrant, Family. Occupation: Courier
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Susannah McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. With wild brown hair. Her thin eyebrows rest above her beady violet eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born in the north, but her parents moved at a very young age to the east. Brilliant and gifted she never wanted to apply herself. She's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: Further expansion of business; and she is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Criminal record, Immigrant. Occupation: Ploughman
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Goblin, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 250 gp.
Skirt Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is dressed in a clean pastel cloak covering her clean studded leather. Her black fur is slicked back into a classic pompadour. She wears large thick round spectacles.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Laborer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants her loneliness to end; and she would like to get married and retire
Ideals: Fighting. Bonds: Poor, Has a crush, Adventurer, Military. Occupation: Laborer
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
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